![]() ![]() I’m starting to think about waiting until he’s asleep, removing his door and replacing it with a floodgate just to give the creepy bastard the Cask of Amontillado treatment.Īnd knowing how sophisticated and complex this game is, that may not even be a bug. The little bastard befriended and adopted the horse while leading him to the block, improved his mood, killed him and had ZERO sense of remorse, guilt or loss. When I looked at the corpse, I saw that Krazen was marked as being the pet of the Butcher. I expected a dwarf to go crazy any minute. ![]() He’d somehow found someone’s pet and killed it. The butcher had just grabbed the wrong horse. I saw ‘Stray Horse (Tame) has been struck down! Stray Horse (Tame) has been struck down! Krazen Ergoblasbit (Tame) has been struck down!’Ī sinking feeling hit me. the deep simulation of Dwarf Fortress, and the epic scale of Dune and. It just so happens that I sent out my butcher to round up the herd and thin the ranks one day. 2015 Background Psychological stress has been associated with transient. I have a policy of making newborn puppies and ponies available for adoption and, if ponies are not adopted by the time they grow up, I send them off to be knackered. I happened to get lucky and had one of these little soulless wonders as my butcher. They make excellent butchers and fantastic soldiers. and is later seen during the meeting at end of The Giant Dwarf quest. They look just like every other dwarf – they act just like every other dwarf… yet, like Arnold Schwarzenegger in the Terminator, they are perfect little emotionless machines. Demoman and the Quake Team Fortress and Enemy Territory Fortress Civilian Oct. They lack the natural emotional empathy and sensitivity of the proper dwarf. Put simply, if they see enough, they flip out and kill something – themselves or those around them. It leads to depression and post-traumatic stress disorder. I want to share with you a quick note on a bug that I found vaguely disturbing though: First, I’m sure you’ve learned by now that dwarves don’t like death. Here's an excellent one from Jim Riegel, though.ĭwarf Fortress is definitely one of the most deep, intelligent games I’ve played to date – when you can apply economic theories on specialization of labor and JIT inventory management to a game, you KNOW you’ve found something amazingly well done. I'm still playing Dwarf Fortress, and frequently, but I slowed down on the story posting to give you guys a chance to recover.
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